Blog

Version 1.963 of SilverLining now includes libraries, samples, and project files for Microsoft’s new release of Visual C++ 2010. You’ll find the new libraries under the lib/vc10 directory of the......
Version 1.962 of SilverLining, available now from our download page, eliminates all third-party DLL dependencies. This simplifies the distribution of an app linked with SilverLining, and gets you up and......
SilverLining 1.96 is now available from our download page. This release makes it easier to integrate SilverLining with existing game engines, by abstracting away its asset management and memory management.......
Version 1.952 of SilverLining is now available from our download page. This new revision adds the methods Atmosphere::Serialize() and Atmosphere::Unserialize(), which you can use to save and restore SilverLining’s complete......
Sundog Software has authored two chapters in the new book “Game Engine Gems” – “Physically Based Outdoor Scene Lighting” and “Physically Realistic Skyboxes”. If you’re at GDC, you can get......
SilverLining 1.95 is now available from our download page. This new version has much better support for high-dynamic range applications – you can now toggle HDR mode at runtime using......
SilverLining 1.94 includes a new “custom renderer” sample project, illustrating how to tie SilverLining into your own rendering engine directly. You no longer need to let SilverLining render directly via......
Version 1.93 of SilverLining is now available from our download page. Licensed users, as always, may obtain the full source of this revision free of charge from the same link......
Version 1.92 is now available on our download page. This minor release addresses a bug in the placement of the sun and moon in non-geocentric coordinates systems where the Y......
We were recently presented with a real, physical yellow ribbon from Military Training and Technology magazine as an “up and coming” top simulation and training company! This award puts us......