Blog

Version 2.09 of SilverLining is now available at our download page. This new version includes performance enhancements for our GPU ray-casted stratocumulus cloud layers; up to 4X framerate improvements have......
A sample integration of SilverLining with Carmenta Engine 5.0 is now available. Now you can add skies and 3D clouds to your 3D map views in the latest version of......
SilverLining version 2.04 is now available from our download page, and it includes some big visual and performance improvements to the new GPU ray-casted stratocumulus clouds that are new in......
After a successful round of beta testing, SilverLining 2.0 is now available from our download page! Licensed users may obtain the full source version of the 2.0 SDK using the......
We’re proud to make available a beta release of SilverLining 2.0 to the general public! SilverLining 2.0 includes some exciting new features, including: A new stratocumulus cloud layer type, which......
Sundog Software was recognized as “Top Simulation and Training Company” for the second year in a row by Military Training and Technology magazine, in its “up and coming” category! We’re......
A sample integration of SilverLining with NVidia®’s SceniXâ„¢ scene engine is now available! In this archive, you’ll find a modified “SimpleViewer” application that includes a new SilverLiningManager class. With the......
SilverLining is featured in this month’s issue of Develop, the popular UK-based game development magazine. You’ll find us in the middleware feature; in addition to our half-page ad, we’re also......
We just released version 1.971 of SilverLining, featuring support for OpenGL 3.2 core contexts, new features to blend clouds into the sky better and eliminate popping, much better memory usage,......
We owe a debt of gratitude to one of our customers, 3DreamTeam, makers of Vizerra. During the development of Vizerra, we worked closely together to help refine the look of......