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SilverLining 2.15 features new integration code for the Ogre engine, for both Ogre 1.6 and Ogre 1.7. In addition to adding compatibility with the latest release of Ogre, we’ve updated......
Sundog’s SilverLining brings simulated skies, clouds, and precipitation to Trinigy’s Vision Game Engine SEATTLE, WA AND AUSTIN, TX, April 12, 2011 – Sundog Software LLC, a leading developer of computer graphics......
A minor release of SilverLining for Windows is now available at our download page. This release offers better handling of DirectX9 device reset events. Previously, you needed to delete and......
If you check out our download page, you’ll find that we now offer evaluation SDK’s for SilverLining built for specific distributions. You’ll find both 32-bit and 64-bit builds of the......
SilverLining version 2.12 is now available from our download page for Windows, Mac, and Linux. If you’re updating from a previous version, be aware of one big non-backward-compatible change: the......
Sundog Software is interviewed in this month’s Military Training Technology Magazine in the Gaming and Simulation Roundtable. In it, they give us the last word in how gaming technology is......
Game Engine Gems 2 is being released at the Game Developer’s Conference by A.K. Peters Publishing, and you can order it online at Amazon now. As with volume 1, Sundog’s......
 SilverLining is featured on page 60 of the GDC issue of Develop magazine! You’ll find us spotlighted in this month’s “Key Release” feature. Check it out; it’s freely available online......
SilverLining version 2.11 is now available from our download page. This maintenance release addresses some bugs, provides improved support for round-earth coordinate systems, updates to the latest DirectX SDK, and changes the......
Version 2.09 of SilverLining is now available at our download page. This new version includes performance enhancements for our GPU ray-casted stratocumulus cloud layers; up to 4X framerate improvements have......