We’re proud to announce the release of SkyMaxx Pro 2.0 in partnership with MaxxXP. SkyMaxx Pro is an add-on for the X-Plane flight simulator, which brings 3D clouds, lens flare,......
The SilverLining Sky, 3D Cloud, and Weather SDK received big visual improvements with version 3.009. Our CUMULUS_CONGESTUS_HI_RES cloud type looks better than ever, and we’ve also made a lot of......
Version 2.89 of the Triton Ocean SDK is out, featuring underwater “god rays” effects (AKA shafts of light, or crepuscular rays.) Just call Ocean::EnableGodRays(true), and animated light shafts will be......
About 90% of the support questions we receive for Triton Oceans for Unity are answered in our documentation – but not everyone knows where to find it. We’re copying it......
Develop, a UK-based game developer publication, has published its “Develop 100: The Top 100 Tech in Games” list – and included for the first time is our own Triton Ocean......
Version 2.88 of the Triton Ocean SDK is available now, with lots of improvements. One big change is that we are now building Triton against NVidia’s CUDA Toolkit version 6.0......
The SilverLining Sky, 3D Cloud, and Weather SDK and the Triton Ocean SDK both render real-time environmental effects that take the simulated direct and ambient sunlight into account. But, sometimes......
At Sundog Software, we’ve always focused on our customers more than our competition. But, we are frequently asked “how are you better than your competitors?” So, I did some research......
A lot of research went into the SilverLining Sky, 3D Cloud, and Weather SDK, and today it’s powering realistic skies in virtual reality simulators across the world. This is high-tech......
The Triton Ocean SDK has some very accurate wave models built-in already, such as JONSWAP, Pierson-Moskowitz, and Tessendorf (which is really a Phillips spectrum.) By using GPU-accelerated Fast Fourier Transforms,......