Blog

We’re excited to have Triton running on Ubuntu, with full support for OpenCL and CUDA as well as the Intel Integrated Performance Primitives for accelerating the FFT’s that power Triton’s......
Over on our download page you’ll find a new build of our integration with the Havok Vision Engine (formerly the Trinigy Vision Engine). The newly released Havok Vision Engine 8.2.1......
SilverLining’s procedural skies and 3D cumulus clouds are now available to users of the Unity game engine. SilverLining for Unity 1.0 is available right now in the Unity Asset Store.......
Triton Ocean SDK 1.1 Released for Game, Simulation, and Training Developers Sundog’s real-time ocean simulation technology adds ship wakes, reflections, and correlation features SEATTLE, WA September 8, 2011 – Sundog......
We’re proud to announce that for the third year in a row, Military Training Technology magazine has awarded us a Top Simulation and Training Company ribbon in recognition of Sundog......
We’ve partnered with LinkSoft to provide sales support for our customers in China. We’ve seen massive interest in SilverLining and Triton from Asian developers, and in order to provide the......
Makers of the popular SilverLining sky, cloud, and weather SDK release a new product for real-time visual simulation of 3D oceans Sammamish, WA August 2, 2011 – Sundog Software released......
A sample project for SilverLining with the SceniX 7.0 engine is now available. NVidia recently released version 7 of its SceniX 3D engine, which includes some fairly substantial changes to......
Our latest version of SilverLining, 2.18, contains updated OpenSceneGraph samples. These new samples are compatible with the newly release OpenSceneGraph 3.0.0, allowing you to add SilverLining’s sky, clouds, and weather......
We received a tremendous response to our solicitation for beta testers for the upcoming Triton Ocean SDK(tm), Sundog’s latest product. We emailed our current customers and folks who subscribed to our......