Blog

Thanks to our friends at NVidia, our Triton Ocean SDK is now being featured in the NVidia Developer Zone. It’s being used as an example of what’s possible with CUDA,......
Orlando, Fla. (November 19, 2012) – Sundog Software has updated its SilverLining Sky and 3D Cloud and Triton Ocean and 3D Water packages for the newly released Unity 4.0 game......
If you’ll be attending the 2012 I/ITSEC conference in Orlando Dec 3-6, send us a note! Sundog’s founder and CEO, Frank Kane, will again be roaming the exhibit hall with a......
Triton Ocean & 3D Water for Unity Pro has hit the number one top-grossing spot in the Unity Asset Store for its category! We’ve been really pleased with its reception......
Military Training Technology Magazine has recognized Sundog Software as a Top Simulation and Training Company for 2012! We have received this award every year since 2009, and we’re grateful to......
ORLANDO, Fla. (September 19, 2012) – Simulation-quality wave and water simulation has come to the Unity game engine today with Sundog Software’s launch of Triton for Unity Pro. Triton enhances......
We’ve been having some fun with an NVidia GTX690 card in Sundog’s office lately – its dual Kepler GPU’s can really do wonders for the FFT calculations that power Triton’s......
Right on the heels of the Triton 1.5 release, the SilverLining Sky, Cloud, and Weather SDK 2.5 is now available from our download page, together with updated integration packs for......
The latest version of our Triton Ocean SDK is now available from our download page. Version 1.5 has some exciting new capabilities that you’ll want to take advantage of, including......
ORLANDO, Florida (August 13, 2012) – Sundog Software, LLC has enabled realistic time of day effects and 3D clouds in games and simulations, with the launch of Android support in......