We’ve always offered a downloadable demo showcasing the capabilities of the SilverLining Sky, 3D Cloud, and Weather SDK and the Triton Ocean SDK for people who want to see how......
Sundog Software LLC released version 6 of the SilverLining 3D Cloud, Sky, and Weather SDK, featuring big performance boosts and support for multi-threaded rendering across a wide variety of cloud......
SkyMaxx Pro, our add-on for the X-Plane flight simulator, just got a new major revision. Version 5 brings SilverLining’s newly improved volumetric clouds to the world of X-Plane! These are......
We’ve just updated the Windows build of our Triton Ocean SDK to use the latest version of NVidia’s CUDA Toolkit: 11.1. This allows Triton to take full advantage of the......
We try our best to avoid API changes, as we know you have better things to do with your time. Sometimes however it’s unavoidable, and this is at least an......
As of version 4.35, the Triton Ocean SDK now links against NVidia’s CUDA Toolkit 11.0 for x64 targets in Visual Studio 2012 and newer. This means that if you are......
A quick heads-up: in SilverLining version 5.072, we have refactored our OpenGL code such that the same GLSL shaders are shared between our OPENGL and OPENGL32CORE renderers. This made it......
Our latest release of the SilverLining Sky, 3D Cloud, and Weather SDK includes richer lighting effects on our simulated 3D cumulus and stratocumulus clouds. These improvements give the clouds a......