The SilverLining Sky, 3D Cloud, and Weather SDK has always used an extended Preetham sky model (read the 1999 SIGGRAPH paper) for coloring its procedural skies for any simulated time and......
It’s now possible to use Triton’s 3D water effects on MacOS! There are a few tricks to it – so here’s some guidance. Make sure you are using XCode 5......
AMD has featured our Triton Ocean and 3D Water SDK in AMD’s Application Showcase! Our innovative use of OpenCL and AMD’s accelerated parallel processing math library to accelerate the simulation of over......
The latest version of Triton Oceans for Unity Pro / Windows is now available. Our most-requested feature was an easy to use system for simulating buoyancy of ships on Triton’s......
I just got back from the World Aviation Training Conference and Tradeshow in Orlando, and was pleased to see our SilverLining SDK in action at a couple of booths! WATS......
ORLANDO, Fla. (April 3, 2013) — The newest software release from Sundog Software LLC combines real oceanographic research with advanced mathematics and the latest graphics technology to make virtual oceans......
Our Triton Ocean SDK just got a shot in the arm of extra realism. Explaining how is a little bit technical. Triton creates its 3D ocean scenes by simulating literally......
We’re proud to announce the 2.0 release of our Triton Ocean SDK, available now for evaluation or to customers with current maintenance plans. Check out our demo video showcasing Triton 2.0’s......
Orlando, Fla. (January 29, 2013) – Sundog Software released version 2.7 of its SilverLining Sky, 3D Cloud, and Weather SDK today, rolling out several new visual effects for game and......
The numbers are in for 2012, and Sundog Software continues to post strong year-over-year growth. Gross profits are up 35%, and net income is up 72% from 2011. Many thanks......