Blog

ORLANDO, Florida (August 13, 2012) – Sundog Software, LLC has enabled realistic time of day effects and 3D clouds in games and simulations, with the launch of Android support in......
Develop, a UK-based game development magazine, has featured Sundog’s Triton Ocean SDK in its August 2012 issue. Featuring an interview with Sundog’s founder Frank Kane, the Tools Spotlight (on page......
We’re pleased to announce version 1.42 of the Triton Ocean SDK and version 2.44 of the SilverLining Sky, Cloud, and Weather SDK, available now from our download page. Licensed users......
    We’ve released version 1.0.7 of our integration kit for the SilverLining Sky, Cloud, and Weather SDK with the latest Havok Vision game engine (2012.1). We’re happy to continue......
Sundog Software is an official sponsor of the OpenGL 20th Anniversary Party at SIGGRAPH Los Angeles 2012! If you’re at the convention, stop by the party at 7PM on August 8.......
We’ve got a new way of distributing our products on Linux platforms that will make it easier to get up and running on whatever flavor of Linux you’re running. Instead......
We’ve updated our Unity engine integration, available now in the Unity Asset Store. We also prepared a trailer video below, captured from SilverLining for Unity: Our Unity package is our......
We’re proud to announce the release of SilverLining 2.36, available now on our download page. It’s got some exciting new features and performance optimizations that you’ll definitely want access to.......
SilverLining 2.34 is now available from our download page. This updates speeds up the rendering of cumulus clouds by about 10% in our tests, by reducing CPU load. On our......
The Triton Ocean SDK version 1.3 is now available for Windows and Linux. We’ve enhanced our support for ship wakes substantially – in addition to tuning the Kelvin wakes behind......