All posts by: Frank Kane

Triton 2.63 now includes a volumetric deferred decal system – this means you can now place arbitrary textures over the moving water surface at any given location. Whether it’s beds of kelp, debris, oil slicks, or whatever else you can...
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Our Triton Ocean and 3D Water SDK is already known for its speed, using GPGPU technologies to accelerate the simulation of thousands of waves at once. But we’ve made it even faster. Now, you can include high-quality 3D water in your game...
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We’ve closed the books on 2013, and our sales are up 90% relative to 2012. Net income before taxes is up over 100%. Those figures exclude revenue from consulting services and contract work (which is also up). Thank you to...
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Every year, we spot our SilverLining Sky, 3D Cloud, and Weather SDK and our Triton Ocean SDK in new products – and we’ve had several sightings of our customers showing them off at the I/ITSEC conference in Orlando this week!...
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We are delighted to announce the release of our first consumer product – SkyMaxx Pro, an add-on for the popular X-Plane 10 flight simulator! Developed in conjuction with Maxx-XP, SkyMaxx Pro replaces X-Plane’s built-in clouds with SilverLining’s 3D cumulus congestus,...
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New versions of the SilverLining Sky, Cloud, and Weather SDK and the Triton Ocean SDK are now available from our download page, both including support for the newly-released Microsoft Visual Studio 2013 compiler. You’ll find Visual Studio 2013 C++ libraries...
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If you or a colleague will be attending the I/ITSEC conference for simulation and training this year, drop us a note at sales@sundog-soft.com. Sundog’s founder and CEO, Frank Kane, will be at the show throughout its duration meeting with our...
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We are proud to announce the launch of the SilverLining Sky, 3D Cloud, and Weather SDK for iOS! The image to the right is from an iPad, running SilverLining together with the Ogre engine. You can grab an evaluation SDK...
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Triton Ocean and 3D Water for Unity Pro is now available for the Mac OS X platform! Studios using MacOS as their development platform now have access to Triton’s GPU-accelerated 3D water effects, complete with reflections, spray, and buoyancy effects....
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The Triton Ocean & 3D Water SDK now includes an integration sample for the popular Torque 3D engine from Garage Games. This brings FFT-powered 3D wave simulation to Torque3D for the first time. Our waves can power buoyant objects, so you...
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