Our integration kit for the SilverLining Sky, 3D Cloud, and Weather SDK is now available for the Havok Vision 2014.1 game engine! This is an official partner integration, evaluated by Havok.
If you’re using Havok Vision, just head to our evaluation page. You’ll first need to install an evaluation of the SilverLining SDK, followed by the SilverLining / Havok integration kit.
Our integration with Havok features vForge integration, dynamic skies for any time and location, and 3D volumetric clouds and precipitation for any weather conditions. It supports both forward and deferred rendering modes in Vision.
Our integration for 2014.1 works with both the game and simulation editions of Havok Vision. Integrations for earlier versions of Havok Vision are also available upon request.