Ship Wakes, Impacts, and More
Your water has stuff in it – no problem. Ships, helicopters, and projectiles can all disturb Triton’s water with 3D wakes, waves, and spray.
- 3D Kelvin wakes from ship bow and stern
- Propeller backwash / turbulent wake effects
- Particle-based spray at the bow and along the hull
- Helicopter rotor wash effects with 3D wave displacement
- 3D impact simulation from projectiles
- Tidal stream wakes from stationary objects
- Fast height queries for powering buoyancy models
- Volumetric decal effects that move with the water surface