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SilverLining 1.95 is now available from our download page. This new version has much better support for high-dynamic range applications – you can now toggle HDR mode at runtime using Atmosphere::EnableHDR(). This will disable all tone mapping and gamma correction,...
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SilverLining 1.94 includes a new “custom renderer” sample project, illustrating how to tie SilverLining into your own rendering engine directly. You no longer need to let SilverLining render directly via OpenGL or DirectX; you can wire our drawing calls directly...
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We were recently presented with a real, physical yellow ribbon from Military Training and Technology magazine as an “up and coming” top simulation and training company! This award puts us in some very good company within the military training community,...
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