Ship Wakes, Impacts, and More
We use multiple volumetric rendering techniques to give you the most realistic 3D clouds at the best performance. We’ll conjure up any weather you want.
Your water has stuff in it – no problem. Ships, helicopters, and projectiles can all disturb Triton’s water with 3D wakes, waves, and spray.
- 3D Kelvin wakes from ship bow and stern
- Propeller backwash / turbulent wake effects
- Particle-based spray at the bow and along the hull
- Helicopter rotor wash effects with 3D wave displacement
- 3D impact simulation from projectiles
- Tidal stream wakes from stationary objects
- Fast height queries for powering buoyancy models
- Volumetric decal effects that move with the water surface