Demos

SilverLining™ Demo

Download Silverlining Demo

Our demo application lets you see for yourself how our 3D volumetric clouds, virtual skies, and precipitation effects perform on your system. Hit the “eye” icon in the demo to enter “interactive mode,” where you can create your own scenes and preview what different scenarios will look like in your own application.

Requires Windows 2000, XP, Vista, or newer, and a graphics accelerator that supports OpenGL 1.2 or better.


Triton™ Demo

Download Silverlining Demo

The Triton Ocean SDK demo lets you experiment with different wind conditions, environmental conditions, choppiness, and camera angles so you can see for yourself how Triton renders infinitely vast oceans quickly, under a variety of settings.

Requires Windows XP, Vista, Windows 7, or newer, and a graphics accelerator that supports OpenGL 2.0 or better.


Screenshot Gallery

Visit the GalleryView high-resolution, unmodified screenshots of SilverLining and Triton in action. Many images are courtesy of our customers who have agreed to let us share their work that features SilverLining with you, including Vizerra, rFactor2, and VR-Vantage.

Visit the Screenshot Gallery >>


SilverLining Video

Don’t have a Windows® system to run our interactive demo on? Watch it in action in high resolution at YouTube®. It’s just three minutes, and shows cumulus congestus and stratocumulus clouds with fly-throughs and under various times of day in conjunction with a geospecific terrain, stratus cloud layers with precipitation effects, and cumulonimbus clouds complete with lightning effects.


SilverLining for Unity Trailer Video

SilverLining for Unity opens up our 3D clouds and dynamic time of day effects to indie developers, and provides an easy way to use SilverLining on iOS, Android, and game consoles. Available in the Unity Asset Store. Also check out our webplayer demo.


SilverLining / Gamebryo Lightspeed Integration Video

This short promotional video shows off what’s possible with the Gamebryo Lightspeed integration package for SilverLining, and showcases some real-world applications using SilverLining with Gamebyro Lightspeed.


Triton Demo Videos

This video showcases features of Triton 1.2, including spray effects, shorelines, and ship wakes.

This screen capture of the Triton Demo application (downloadable above) illustrates Triton’s ocean under varying wind conditions, times of day, choppiness, and altitudes. Note that framerates in the video are lowered due to the video capture.

This video, courtesy of IFAD, illustrates Triton’s correlation features. It uses the Triton::Ocean::GetHeight() method to sample the ocean surface’s position and normals at various points in real-time, to power a buoyancy model that animates the ships in the scene.