Press

SilverLining Sky and Weather SDK Powers Realistic Skies and 3D Clouds for Games and Visual Simulation
Seattle, WA (PRWEB) February 16, 2010 — Sundog Software today released a new version of its popular “SilverLining” software, used for creating realistic skies, clouds, and weather effects in games, training systems, and visual simulation applications around the world. This latest release introduces much greater precision in its physical simulation of the sky, resulting in photo-realistic virtual environments for any simulated time, location, and weather conditions.
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Emergent Partners With Sundog for Sky Effects
SEATTLE, WA, December 2, 2009 – Sundog Software LLC, a leading developer of computer graphics middleware for rendering the sky and 3D clouds, has partnered with Emergent Game Technologies, a worldwide leader in game development services and tools.
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SilverLiningTM Delivers Real-time 3D Clouds and Sky Rendering for the PC
Realistic visual simulation of the sky and clouds is a difficult task, when faced with real-time performance constraints. Sundog Software’s SilverLining offers DirectX9 and OpenGL developers on Windows a shortcut for performant and visually convincing 3D clouds, tied together with a physically-based simulation of the sky.
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