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We’ve been having some fun with an NVidia GTX690 card in Sundog’s office lately – its dual Kepler GPU’s can really do wonders for the FFT calculations that power Triton’s simulation of thousands of waves at once. Developing with it...
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Right on the heels of the Triton 1.5 release, the SilverLining Sky, Cloud, and Weather SDK 2.5 is now available from our download page, together with updated integration packs for Havok Vision and Lightspeed 3.2. As always, licensed users with...
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The latest version of our Triton Ocean SDK is now available from our download page. Version 1.5 has some exciting new capabilities that you’ll want to take advantage of, including shading of user-drawn geometry patches, multi-threaded rendering, C# support, and...
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ORLANDO, Florida (August 13, 2012) – Sundog Software, LLC has enabled realistic time of day effects and 3D clouds in games and simulations, with the launch of Android support in its SilverLining Sky, 3D Cloud, and Weather Software Development Kit....
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Develop, a UK-based game development magazine, has featured Sundog’s Triton Ocean SDK in its August 2012 issue. Featuring an interview with Sundog’s founder Frank Kane, the Tools Spotlight (on page 93) touches on the story of Sundog’s creation and growth,...
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We’re pleased to announce version 1.42 of the Triton Ocean SDK and version 2.44 of the SilverLining Sky, Cloud, and Weather SDK, available now from our download page. Licensed users with up to date support plans may download the full...
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    We’ve released version 1.0.7 of our integration kit for the SilverLining Sky, Cloud, and Weather SDK with the latest Havok Vision game engine (2012.1). We’re happy to continue our support of the Vision Engine and thank the folks...
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Sundog Software is an official sponsor of the OpenGL 20th Anniversary Party at SIGGRAPH Los Angeles 2012! If you’re at the convention, stop by the party at 7PM on August 8. We’re sponsoring giveaway packages at the event, so be sure...
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We’ve got a new way of distributing our products on Linux platforms that will make it easier to get up and running on whatever flavor of Linux you’re running. Instead of distributing pre-built binaries of the our libraries for a...
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We’ve updated our Unity engine integration, available now in the Unity Asset Store. We’ve got a webplayer demo if you’d like to see it in action! We also prepared a trailer video below, captured from SilverLining for Unity: Our Unity...
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