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Triton
Visual simulation library for ocean rendering.
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This is the complete list of members for Triton::Camera, including all inherited members.
| CullSphere(const Vector3 &position, double radius) const | Triton::Camera | |
| GetCameraMatrix() const | Triton::Camera | inline |
| GetCameraPosition() const | Triton::Camera | inline |
| GetCoordinateSystem(void) const | Triton::Camera | inline |
| GetName(void) const | Triton::Camera | |
| GetProjectionMatrix() const | Triton::Camera | inline |
| GetRightVector() const | Triton::Camera | |
| GetUpVector() const | Triton::Camera | |
| GetViewport(int &x, int &y, int &width, int &height) const | Triton::Camera | |
| IsGeocentric() const | Triton::Camera | inline |
| SetCameraMatrix(const double *m, const double *explicitCameraPosition=0) | Triton::Camera | |
| SetName(const char *name) | Triton::Camera | |
| SetProjectionMatrix(const double *p) | Triton::Camera | |
| SetRenderTarget(void *target) | Triton::Camera | |
| SetViewport(int x, int y, int width, int height) | Triton::Camera | |
| signal_CameraDestroyed | Triton::Camera |