SilverLining
File List
Here is a list of all documented files with brief descriptions:
[detail level 123]
  sl
  Public Headers
 Atmosphere.hThe main interface to SilverLining
 AtmosphericConditions.hConfigures the time, location, atmosphere, and cloud cover
 Camera.hA class for describing and managing a camera view
 CloudLayer.hMethods for configuration and initializing cloud decks
 CloudLayerFactory.hInstantiates specific types of CloudLayer objects
 CloudLayerTcsUserData.hA class for describing and managing data/rendering in a particular thread and associated camera, stream (ThreadCamerStreamData)
 CloudTypes.hDefines the enumerated values of cloud layer types that may be passed to CloudLayerFactory::Create
 Color.hA class that defines an RGBA color and operations on it
 FadeModes.hA class for describing the fade mode for a CloudLayer
 Frustum.hA viewing frustum, modeled as a collection of six planes
 LightningListener.hA virtual base class for receiving lightning strike events in your application
 LocalTime.hAn object to describe the local time, time zone, and daylight savings time observation
 Location.hRepresents the geographic location being simulated
 Matrix3.hImplements a 3x3 matrix and its operations
 Matrix4.hAn implementation of a 4x4 matrix and some simple operations on it
 MemAlloc.hMemory allocation interface for SilverLining
 MillisecondTimer.hExposes an interface applications may use to manipulate time
 MutexContainer.hA class for RAII Mutex
 Plane.hA class that models a geometric plane and its operations
 RandomNumberGenerator.hA virtual base class for overriding SilverLining's random number generator in your application
 ResourceLoader.hA class for loading SilverLining's resources from mass storage, which you may extend
 SilverLiningDLLCommon.hShared header for the specific renderer DLL's, and for use by the Renderer class of the engine
 TcsUserData.hA class for describing and managing data/rendering in a particular thread and associated camera, stream
 ThreadCameraStreamData.hA class for describing and managing data/rendering in a particular thread and associated camera, stream
 Vector3.hA 3D Vector class and its operations
 Vector4.hA simple 4D vector class
 WindVolume.hDefines an area of a given wind speed and direction