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|  | Atmosphere.h | 
|  | The main interface to SilverLining. 
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|  | 
|  | AtmosphericConditions.h | 
|  | Configures the time, location, atmosphere, and cloud cover. 
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|  | 
|  | Camera.h | 
|  | A class for describing and managing a camera view. 
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|  | 
|  | CloudLayer.h | 
|  | Methods for configuration and initializing cloud decks. 
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|  | 
|  | CloudLayerFactory.h | 
|  | Instantiates specific types of CloudLayer objects. 
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|  | 
|  | CloudLayerTcsUserData.h | 
|  | A class for describing and managing data/rendering in a particular thread and associated camera, stream (ThreadCamerStreamData) 
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|  | 
|  | CloudTypes.h | 
|  | Defines the enumerated values of cloud layer types that may be passed to CloudLayerFactory::Create. 
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|  | 
|  | Color.h | 
|  | A class that defines an RGBA color and operations on it. 
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|  | 
|  | FadeModes.h | 
|  | A class for describing the fade mode for a CloudLayer. 
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|  | 
|  | Frustum.h | 
|  | A viewing frustum, modeled as a collection of six planes. 
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|  | 
|  | LightningListener.h | 
|  | A virtual base class for receiving lightning strike events in your application. 
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|  | 
|  | LocalTime.h | 
|  | An object to describe the local time, time zone, and daylight savings time observation. 
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|  | 
|  | Location.h | 
|  | Represents the geographic location being simulated. 
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|  | 
|  | Matrix3.h | 
|  | Implements a 3x3 matrix and its operations. 
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|  | 
|  | Matrix4.h | 
|  | An implementation of a 4x4 matrix and some simple operations on it. 
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|  | 
|  | MemAlloc.h | 
|  | Memory allocation interface for SilverLining. 
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|  | 
|  | MillisecondTimer.h | 
|  | Exposes an interface applications may use to manipulate time. 
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|  | 
|  | MutexContainer.h | 
|  | A class for RAII Mutex. 
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|  | 
|  | Plane.h | 
|  | A class that models a geometric plane and its operations. 
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|  | 
|  | RandomNumberGenerator.h | 
|  | A virtual base class for overriding SilverLining's random number generator in your application. 
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|  | 
|  | ResourceLoader.h | 
|  | A class for loading SilverLining's resources from mass storage, which you may extend. 
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|  | 
|  | SilverLiningDLLCommon.h | 
|  | Shared header for the specific renderer DLL's, and for use by the Renderer class of the engine. 
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|  | 
|  | TcsUserData.h | 
|  | A class for describing and managing data/rendering in a particular thread and associated camera, stream. 
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|  | 
|  | ThreadCameraStreamData.h | 
|  | A class for describing and managing data/rendering in a particular thread and associated camera, stream. 
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|  | 
|  | Vector3.h | 
|  | A 3D Vector class and its operations. 
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|  | 
|  | Vector4.h | 
|  | A simple 4D vector class. 
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|  | 
|  | WindVolume.h | 
|  | Defines an area of a given wind speed and direction. 
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|  |