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| | Vector4 (double px, double py, double pz, double pw) |
| | Constructs a Vector4 from the given x, y, z, and w values.
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| | Vector4 (const Vector3 &v3) |
| | Constructs a Vector4 from a Vector3, setting w to 1.
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| Vector4 () |
| | Default constructor; initializes the Vector4 to (0, 0, 0, 1)
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| double SILVERLINING_API | Dot (const Vector4 &v) const |
| | Determines the dot product between this vector and another, and returns the result.
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| Vector4 SILVERLINING_API | operator* (double n) const |
| | Scales each x,y,z value of the vector by a constant n, and returns the result.
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A simple double-precision 4D vector class with no operations defined.
Essentially a struct with constructors.