Posted by Frank Kane on 3rd April 2013

New Release from Sundog Software Makes Virtual Oceans Come Alive For Simulation, Game Developers

JONSWAP wave model in Triton 2.1

ORLANDO, Fla. (April 3, 2013) The newest software release from Sundog Software LLC combines real oceanographic research with advanced mathematics and the latest graphics technology to make virtual oceans come alive for developers of training simulators and video games.

Frank Kane, founder of Sundog Software, said Version 2.1 of Sundog’s Triton Ocean SDK software library, used by developers worldwide to add realistic 3D water effects to games, simulations, and training applications, offers unparalleled realism in the look and action of ocean forces. And the closer you get, the better it looks.

“Triton 2.1 simulates literally tens of thousands of waves at once, and adds them together in every frame with a technique called inverse fast Fourier transform (FFT) to produce highly realistic swells, spray, and wind waves based on a real physical simulation,” Kane explained.

“We’re using real oceanographic research to power real-time water effects with a stunning level of realism. That’s as important for game developers as it is for maritime training simulators—what trainees see on the monitors is almost exactly what they will see on the ocean,” Kane said.

Coastal Effects in Triton for Unity ProSundog’s Triton 2.1 applies the latest physical models for ocean waves — Pierson-Moskowitz and JONSWAP — to tens of thousands of waves at once, at hundreds of frames per second.

With Triton 2.1, game and simulation developers can add swells from distant storms and can even simulate fetch length — the effect of how far wind has traveled on the waves in the scene.

Sundog’s Triton Ocean SDK software library is already popular with video game companies and large military contractors, and has been purchased by the US Navy and the Federal Aviation Administration.

Demos, videos, and evaluation kits are available from Sundog’s website at http://www.sundog-soft.com/

Sundog Software is a client company of the University of Central Florida Business Incubation Program in the Central Florida Research Park in East Orange County.

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For more information contact:  

Frank Kane, Founder, Sundog Software, LLC, 425-635-8683, fkane@sundog-soft.com;

Carol Ann Dykes, Site Manager, UCF Business Incubation Program, 407-207-7426, carolann.dykes@ucf.edu;

Larry Vershel or Beth Payan, Larry Vershel Communications, 407-644-4142 or LvershelCo@aol.com

 

About Sundog Software LLC

Founded in 2006, Sundog Software specializes in the real-time rendering of natural environments. Its SilverLining and Triton C++ and C# libraries provide OpenGL and DirectX developers with visual simulation of the sky, ocean, 3D volumetric clouds and weather effects. Sundog’s software is used worldwide by professional game developers, large military contractors and aviation companies developing flight training simulators, architectural visualization companies and broadcast video application developers. Its customers also include NASA and the FAA.  To learn more, please visit http://www.sundog-soft.com.

 

About the UCF Business Incubation Program

Since its founding in 1999, the UCF Business Incubation Program has helped more than 300 emerging companies that cumulatively generate over $500 million in annual revenue and pay an average wage that is 45 percent above the region’s wage. With nine facilities across the greater Orlando community, the Business Incubation Program is a collaboration in economic development among the University of Central Florida, The Florida High Tech Corridor Council, Orange, Seminole, Osceola and Volusia Counties, and the cities of Orlando, Apopka, Winter Springs, Sanford, Kissimmee and St. Cloud.  For more information about the program and its clients and graduates, please visit www.incubator.ucf.edu.

 

 

 

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