Welcome

Sundog Software offers technology for the real-time rendering of outdoor environments, for C++ and C# OpenGL or DirectX developers. Download a demo or Install an evaluation SDK.

The SilverLining Sky and Cloud SDK The SilverLining™ sky, cloud, and weather SDK renders real-time skies for any time of day at any location, with 3D volumetric clouds, precipitation, and stars, and provides physically based outdoor lighting to your application. SilverLining is widely used by games, training, simulation, visualization, and broadcast applications around the world. For C++ and C# developers.
Triton Oceas SDK The Triton Ocean SDK™ renders fast, infinite 3D oceans and ship wakes for any given wind or wave conditions. Using GPGPU technologies that adapt to the system it’s on, Triton delivers high framerates for serious water visual simulation on any modern system. For C++ development only.


Integrates with the following rendering technologies:

 Unity Gamebryo Lightspeed Microsoft DirectX
OpenGL OpenSceneGraph Ogre3D
Nvidia SceniX Carmenta Engine Havok Vision Game Engine

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