Blog

Triton’s Ocean Spray Improved

Version 3.39 of the Triton Ocean SDK includes an improved ocean spray particle effect. It’s something that’s been bothering our artist for a long time, and I’m happy to say it now looks noticeably more natural! Improving Triton is a...

SkyMaxx Pro 3 is coming.

X-Plane users are in for a treat – our SkyMaxx Pro add-on is about to get a major update, with version 3 currently in release candidate status. I could blather about all the new features and improvements, but this video...

Check out our new SilverLining promo video

Behold! Our latest promo for the SilverLining Sky, 3D Cloud, and Weather SDK: It showcases the new stratiform cloud effects in SilverLining 4, along with the cumulus clouds that we’ve always been known for. We’ll be showing this video at...

A Logarithmic Depth Buffer Example.

We’ve gotten a lot of attention from our earlier post on using logarithmic depth buffers with Triton and SilverLining. Although it’s not a panacea, logarithmic depth buffers can help a lot with z-fighting in scenes that have very high depth...

Triton Oceans for Unity Updated

We’ve released an update to our Triton Oceans for Unity asset, which brings Triton’s fast, simulation-quality 3D ocean effects to the Unity game engine. This maintenance release fixes several issues introduced by recent updates to Unity: Triton’s field of view...

Which Way Does the Moon Face?

Sometimes, it’s the little things. The SilverLining Sky, 3D Cloud, and Weather SDK has always featured a robust “ephemeris model,” accurately representing the location of the sun and moon, the phase of the moon, the positions of the stars and...

Tiny Bubbles… In the Ocean

We’re always on the lookout for ways to make the Triton Ocean SDK‘s water look even more realistic. Version 3.38 introduces one more little bit of polish: the effect of bubbles in turbulent areas of the waves. As part of...

Sundog Software is a 2015 “Top Simulation and Training Company”

Military Training Technology has again selected Sundog Software as a “Top Simulation and Training Company” for 2015! This award recognizes our continued role behind the scenes of hundreds of real training simulators worldwide. The sky and ocean makes up most...

SilverLining and Triton are OpenSceneGraph 3.4.0-ready

The stable release of OpenSceneGraph 3.4.0 is now available, and we’re happy to report that the OSG samples included with SilverLining and Triton continue to work well with it. If you’re planning to update your application to OSG 3.4.0, no...

Check out our new Triton Ocean video

We put together an updated demo video of our Triton Ocean SDK – check it out! This video was made with Triton 3.26, captured live from within VT MÄK‘s VR-Vantage stealth viewer, which is built on top of OpenSceneGraph. There’s...