Blog

We’re pulling our packages from the Unity Asset Store.

We’ve decided to discontinue our Triton and SilverLining packages in the Unity asset store. If you already own Triton or SilverLining for Unity – don’t panic! Although they will be labeled as “deprecated” in Unity, existing customers are free to...

Who’s Going to I/ITSEC?

Are you going to the I/ITSEC conference in Orlando next month? It’s the biggest training & simulation conference in the United States, after all. If your company is displaying a visual system that incorporates our SilverLining or Triton SDK’s –...

Field of View, Triton, and You.

The Triton Ocean SDK is designed to look great at typical fields of view – say, 30 – 45 degrees or so. But what happens if you’re simulating a telescope or magnified sensor, and use a really small field of...

SkyMaxx Pro 3 is a Success!

On Friday, our latest version of our cloud add-on for the X-Plane flight simulator, SkyMaxx Pro 3, was released on X-Aviation. It’s been a smashing success! And I’m not just saying that. SkyMaxx Pro was already the top-selling add-on for...

SkyMaxx Pro 3 for X-Plane is Out

Our latest product, SkyMaxx Pro 3, has hit the market! It’s available now at X-Aviation. SkyMaxx Pro 3 adds our latest SilverLining-powered clouds to the X-Plane flight simulator, leading to a more immersive and realistic flying experience. It can also...

OpenGL vs. DirectX : Fight!

The SilverLining Sky, 3D Cloud, and Weather SDK supports pretty much every rendering technology you can imagine: DirectX 9 through 11.1, and OpenGL 2.0 through the latest. As such, we’re in a good position to measure both the performance and...

SilverLining Now Supports DirectX 11.1

The SilverLining Sky, 3D Cloud, and Weather SDK now includes experimental Direct3D 11.1 support in version 4.027. This means applications targeting DirectX 11.1 (requiring Windows 7 or newer) can use SilverLining without introducing dependencies on the June 2010 DirectX SDK...

Quirky Cloud Layers

One thing that sometimes trips up new users of the SilverLining Sky, 3D Cloud, and Weather SDK is that although we have a common API for all SilverLining::CloudLayer types, individual types of cloud layers have little differences in how that...

Intersection Tests with Cumulus Clouds in SilverLining

Thanks to one of our customers, SilverLining now includes a CloudLayer::Intersect() method – this lets you perform intersection tests against individual clouds in a cumulus cloud layer. There are several applications for this in simulation and training, and it’s something...

I Launched an Apache Spark Course

This has nothing to do with computer graphics – but some of you may know that I continue to dabble in data mining and machine learning as well. If you’re interested in learning the hottest framework for analyzing large data...