Blog

SilverLining 2.30 Improves Performance, Visuals

SilverLining 2.30 is now available from our download page. In addition to several bug fixes and better compatibility with a wider range of graphics cards, it also includes substantial performance improvements for cumulus cloud types. In addition to being about...

New video for Triton 1.2

We’ve posted a new video of Triton 1.2 on the Sundog Youtube Channel. Static images don’t really do the new spray effects in 1.2 justice, so a video seemed to be in order. It also illustrates shoreline effects, where waves...

Sundog Brings Breaking Waves to Games and Simulations

New release of the Triton Ocean SDK provides fast, realistic water and waves for developers Seattle, WA – November 18, 2011 – Realistic ocean waves with foam and spray as they break near the shore are coming soon to games...

Making the Rounds at I/ITSEC

Sundog’s founder and principal engineer, Frank Kane, will be at the I/ITSEC conference in Orlando, Florida between November 29 and December 1. If you or your colleagues will be at the show, send Frank a note at fkane (at) sundog-soft.com...

Triton for Linux Beta Available

We’re excited to have Triton running on Ubuntu, with full support for OpenCL and CUDA as well as the Intel Integrated Performance Primitives for accelerating the FFT’s that power Triton’s waves. You’ll find some experimental installers for Ubuntu 10 and...

SilverLining for Havok Vision Engine 8.2.1

Over on our download page you’ll find a new build of our integration with the Havok Vision Engine (formerly the Trinigy Vision Engine). The newly released Havok Vision Engine 8.2.1 is now officially supported by Sundog Software, and you can...

SilverLining for Unity Now Available

SilverLining’s procedural skies and 3D cumulus clouds are now available to users of the Unity game engine. SilverLining for Unity 1.0 is available right now in the Unity Asset Store. We’ve ported the same algorithms for physically accurate time of...

Triton Ocean SDK 1.1 Released

Triton Ocean SDK 1.1 Released for Game, Simulation, and Training Developers Sundog’s real-time ocean simulation technology adds ship wakes, reflections, and correlation features SEATTLE, WA September 8, 2011 – Sundog Software’s Triton ocean simulation technology for game, simulation, and training...

Sundog Named a Top Simulation and Training Company by Military Training Technology

We’re proud to announce that for the third year in a row, Military Training Technology magazine has awarded us a Top Simulation and Training Company ribbon in recognition of Sundog Software’s rapid growth. Take a look at the customer logos...

Sundog partners with LinkSoft for Chinese Sales

We’ve partnered with LinkSoft to provide sales support for our customers in China. We’ve seen massive interest in SilverLining and Triton from Asian developers, and in order to provide the best customer experience, we’ve teamed up with Taiwan-based LinkSoft to...