Blog

Does your game or simulation include ships, boats, or other objects that disturb the water surface? If so, you know realistic wake and spray effects are difficult to produce – especially when your ships aren’t moving in a straight line,...
The SilverLining Sky, 3D Cloud, and Weather SDK has always used an extended Preetham sky model (read the 1999 SIGGRAPH paper) for coloring its procedural skies for any simulated time and location.  We improved upon it by using our own, more...
It’s now possible to use Triton’s 3D water effects on MacOS! There are a few tricks to it – so here’s some guidance. Make sure you are using XCode 5 or newer. Install FFTSS Triton on MacOS is distributed as...
AMD has featured our Triton Ocean and 3D Water SDK in AMD’s Application Showcase! Our innovative use of OpenCL and AMD’s accelerated parallel processing math library to accelerate the simulation of over 65,000 waves at hundreds of frames per second caught their...
The latest version of Triton Oceans for Unity Pro / Windows is now available. Our most-requested feature was an easy to use system for simulating buoyancy of ships on Triton’s simulated water in Unity. We listened, and here are the...
I just got back from the World Aviation Training Conference and Tradeshow in Orlando, and was pleased to see our SilverLining SDK in action at a couple of booths! WATS is a conference focused on civil aviation training. This is...
ORLANDO, Fla. (April 3, 2013) — The newest software release from Sundog Software LLC combines real oceanographic research with advanced mathematics and the latest graphics technology to make virtual oceans come alive for developers of training simulators and video games....
Our Triton Ocean SDK just got a shot in the arm of extra realism. Explaining how is a little bit technical. Triton creates its 3D ocean scenes by simulating literally tens of thousands of waves at once, and adding them...
We’re proud to announce the 2.0 release of our Triton Ocean SDK, available now for evaluation or to customers with current maintenance plans. Check out our demo video showcasing Triton 2.0’s capabilities: Improved Shoreline Effects Triton 2.0 introduces smoothly blended water...
Orlando, Fla. (January 29, 2013) – Sundog Software released version 2.7 of its SilverLining Sky, 3D Cloud, and Weather SDK today, rolling out several new visual effects for game and simulation developers. “SilverLining 2.7’s most eye-catching improvement is crepuscular rays,...